Y-perm
F R U' R' U' R U R' F' R U R' U' R' F R F'
17 moves
- Algorithms
- 1
- Frequency
- 1/18
Watch it solve
Scramble
F R' F' R U R U' R' F R U' R' U R U R' F'
Turn
hold Shift to reverse
Showing F R U' R' U' R U R' F' R U R' U' R' F R F'. Drag the cube to orbit, scrub the timeline, or slow it down until the fingers make sense.
Algorithm
1 in the library-
Primary F (R U' R' U') (R U R' F') (R U R' U') (R' F R F') 17 moves
F R U' R' U' R U R' F' R U R' U' R' F R F'Zemdegs/Klise PLL sheet
Set it up
Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.
F R' F' R U R U' R' F R U' R' U R U R' F'
Notes from the sheet
Diagonal corner swap plus an adjacent edge swap. Sheet label Y.