Ja-perm
R' U L' U2 R U' R' U2 R L U'
11 moves · 1 alternative below
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80
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- Attempts
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- Algorithms
- 2
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Scramble
U L' R' U2 R U R' U2 L U' R U
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2 in the library-
Primary (R' U L' U2) (R U' R' U2 R) L [U'] 11 moves
R' U L' U2 R U' R' U2 R L U'Zemdegs/Klise PLL sheet
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y' (L' U' L F) (L' U' L U) L F' L2' U L [U] 14 moves
y' L' U' L F L' U' L U L F' L2 U L UZemdegs/Klise PLL sheet
Set it up
Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.
U L' R' U2 R U R' U2 L U' R U
Notes from the sheet
Adjacent corner swap with the edge beside it. Sheet label Ja.