Aa-perm
PLL Corners Only 1/18 pll-aa

Aa-perm

x R' U R' D2 R U' R' D2 R2 x' 9 moves · 1 alternative below

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Algorithms
2
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Scramble R2 B2 R F R' B2 R F' R U2

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Showing x R' U R' D2 R U' R' D2 R2 x'. Drag the cube to orbit, scrub the timeline, or slow it down until the fingers make sense.

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Algorithms

2 in the library
  1. Primary x (R' U R') D2 (R U' R') D2 R2 x' 9 moves
    x R' U R' D2 R U' R' D2 R2 x'
    Permalink

    Zemdegs/Klise PLL sheet

  2. y x' R2 D2 (R' U' R) D2 (R' U R') x 9 moves
    y x' R2 D2 R' U' R D2 R' U R' x
    Permalink

    Zemdegs/Klise PLL sheet

Set it up

Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.

R2 B2 R F R' B2 R F' R U2

Notes from the sheet

Three-corner cycle, anticlockwise; edges untouched. Sheet label Aa.