Cross right — edge at the front, right colour up
F2L Basic Inserts f2l-2

Cross right — edge at the front, right colour up

y' U' R' U R 4 moves · 1 alternative below

Algorithms
2

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Scramble F' U' F U

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Showing y' U' R' U R. Drag the cube to orbit, scrub the timeline, or slow it down until the fingers make sense.

Algorithms

2 in the library
  1. Primary y' U' (R' U R) 4 moves
    y' U' R' U R
    Permalink

    Zemdegs/Klise F2L sheet

  2. y U' (L' U L) 4 moves
    y U' L' U L
    Permalink

    Zemdegs/Klise F2L sheet

Set it up

Apply this to a solved cube to get the case on a physical cube. It pastes straight into csTimer.

F' U' F U

Notes from the sheet

Sheet cell 2.